Files

41 lines
959 B
Swift

//
// RerollPickerView.swift
// Bunch O' Dice
//
import SwiftUI
struct RerollPickerView: View {
@EnvironmentObject var current: Roll
@Binding var mode: RerollMode
var body: some View {
let actionBinding = Binding<RerollMode>(
get: { mode },
set: { newValue in
mode = newValue
if newValue != .none {
current.applyReroll()
} else {
current.undoReroll()
}
}
)
HStack(spacing: 8) {
Text("Reroll")
Picker("Reroll", selection: actionBinding) {
ForEach(RerollMode.allCases, id: \.self) { m in
Text(m.label).tag(m)
}
}
.pickerStyle(.segmented)
}
.padding(.horizontal)
}
}
#Preview {
RerollPickerView(mode: .constant(.none))
.environmentObject(Roll())
}