Files
2026-09-07 15:27:33 -05:00

890 B

  • Update graphics to clarify roll context (to hit / to wound / armor save) #focus/professional
  • Add stacking flat hit/wound modifier input, capped at net ±1 #focus/professional
  • Add reroll mode selector (none / reroll 1s / reroll all failed / reroll all) #focus/professional
  • Add critical-trigger layer keyed off unmodified natural 6s (Sustained Hits, Lethal Hits, Devastating Wounds, Anti-X) #focus/professional
  • Add "ignore all modifiers" flag (Psychic) #focus/professional
  • Add "auto-success, no roll" flag (Torrent) #focus/professional
  • Android
    • Android: set up official Swift-on-Android toolchain. #focus/professional #android
    • Android: extract game logic (dice/modifier engine) into shared Swift library #focus/professional #android
    • Android: rewrite UI natively in Jetpack Compose #focus/professional #android