added modal reroll
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@@ -104,11 +104,19 @@ struct MainView: View {
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.padding()
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}
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Spacer()
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VStack{
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VStack {
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Text("Reroll")
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Button("🎲", action: {
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current.dice.roll(howMany: current.total)
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})
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Picker("", selection: $current.saveRerollMode) {
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ForEach(RerollMode.allCases, id: \.self) { mode in
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Text(mode.label).tag(mode)
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}
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}
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.pickerStyle(.segmented)
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.frame(width: 180)
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Button("🎲") {
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current.applyReroll()
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}
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.disabled(current.saveRerollMode == .none || current.saveHasRerolled)
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.padding()
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.font(.system(size: controlSize))
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}
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@@ -173,13 +181,21 @@ struct MainView: View {
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Text("Modifier")
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}
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Spacer()
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VStack{
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VStack {
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Text("Reroll")
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Button("🎲", action: {
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current.dice.roll(howMany: current.total)
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})
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.padding()
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.font(.system(size: controlSize))
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Picker("", selection: $current.woundRerollMode) {
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ForEach(RerollMode.allCases, id: \.self) { mode in
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Text(mode.label).tag(mode)
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}
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}
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.pickerStyle(.segmented)
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.frame(width: 180)
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Button("🎲") {
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current.applyReroll()
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}
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.disabled(current.woundRerollMode == .none || current.woundHasRerolled)
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.padding()
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.font(.system(size: controlSize))
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}
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Spacer()
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}.padding()
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@@ -223,13 +239,21 @@ struct MainView: View {
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.font(.system(size: controlSize))
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}
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VStack{
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VStack {
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Text("Reroll")
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Button("🎲", action: {
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current.dice.roll(howMany: current.total)
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})
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.padding()
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.font(.system(size: controlSize))
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Picker("", selection: $current.hitRerollMode) {
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ForEach(RerollMode.allCases, id: \.self) { mode in
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Text(mode.label).tag(mode)
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}
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}
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.pickerStyle(.segmented)
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.frame(width: 180)
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Button("🎲") {
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current.applyReroll()
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}
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.disabled(current.hitRerollMode == .none || current.hitHasRerolled)
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.padding()
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.font(.system(size: controlSize))
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}
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}
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}.padding()
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@@ -304,7 +328,7 @@ struct MainView: View {
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buttons(color: blue, label: "Pool", value: current.total)
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}
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.sheet(isPresented: $showFillView,
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onDismiss: {current.dice.roll(howMany: current.total)}) {
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onDismiss: { current.resetPool() }) {
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VStack {
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AddToPool()
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Button("Accept", action: {showFillView.toggle()})
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